After a seagoing career culminating as Master Mariner, I moved into software development and then into 3D art and game creation. I focus on Roman-inspired props and digital sculpture, guided by primary references and museum research. My work aims for believable forms, efficient topology, and materials that read well in real-time. Through Worcco Arts, Iām developing Rod of Asclepius, a late-Roman RPG that blends archaeology, medicine, and human stories.
Development and design of dynamic ASP.NET Core web applications, ensuring high code quality through 'Clean Code' principles, managed projects using Agile methodologies, and navigated cross-platform development for optimized performance across diverse operating systems.