After a career at sea, where I reached the rank of Master Mariner, I transitioned into software development, working on a variety of projects in different domains.
I am also a 3D artist and game developer, focusing on creating detailed props and sculptures, often inspired by ancient Roman heritage. My 3D work is driven by a passion for historical accuracy and storytelling through digital models.
I enjoy exploring the intersection of technology and art, combining my background in software with a strong interest in digital sculpting and game development.
Development and design of dynamic ASP.NET Core web applications, ensuring high code quality through 'Clean Code' principles, managed projects using Agile methodologies, and navigated cross-platform development for optimized performance across diverse operating systems.