Reaver Game ready character.
Prefabs:
- SM_armingCap – Poly: 416
- SM_belt – Poly: 1090
- SM_body – Poly: 8348
- SM_boots – Poly: 752
- SM_chainGorget – Poly: 484
- SM_cuisses – Poly: 5944
- SM_gambeson – Poly: 2010
- SM_gauntlet – Poly: 5760
- SM_gorget – Poly: 1034
- SM_greaves – Poly: 2712
- SM_helmet – Poly: 4086
- SM_hose – Poly: 1270
- SM_locketChain – Poly: 1132
- SM_musculata – Poly: 3436
- SM_pauldron – Poly: 5852
- SM_sabatons – Poly: 4546
- SM_sword – Poly: 1346
- SM_vambrace – Poly: 6312
Technical details
- UV mapping and geometry: Polygonal Quads.
- Texture set dimensions and number: 2048x2048; (4) set (6 channels).
- Types of materials and texture maps: PBR metallic – roughness.
Source:
Concept art by Albert Gregl